Tuesday, August 30, 2005

More on jobs in the video game industry

Here is another interesting article on working as a game developer.

It makes some good points, like how the working conditions are at least partially the fault of the workers themselves.  I can attest to the odd climate around the office at Tiburon.  It made 100 hour weeks not only seem reasonable, there was something wrong with you if you didn’t put in that kind of time.

Part of the problem does come from bad management and what I like to call Managing By The Bottom Line.  Hiring new college grads and working them like mad looks great on paper, but in reality there is a not-insignificant cost to hiring new people.

Anyway, I’m not really in a good ranting mood.  People who know me know that I can go on about the state of the gaming industry for hours –I’m sure everyone involved in it can.  I’ll leave you with the original ea_spouse article, as well as a link to the FAQ, the press page, and Gamewatch.org.

I will say that there are some good employers out there, and if anyone reading this is thinking of going for a game industry job, be careful, and do your research.

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